Table of Contents
- Code
- Community
- Conventions
- Deploy
- Discord
- Document
- Editor
- Examples
- Guides
- Home
- Issue
- Privacy
- Reference
- Reference: Button (Keyboard)
- Reference: Button (Mouse)
- Reference: Joystick
- Reference: Sketch2D
- Reference: Sketch2DApp
- Reference: Sketch2DStatic
- Reference: Sketch2DWeb
- Reference: Sound
- Reference: Trigger (Joystick)
- Reference: add_bezier_to
- Reference: add_coordinate
- Reference: add_line_to
- Reference: clear
- Reference: clear_fill
- Reference: clear_stroke
- Reference: close
- Reference: convert_geo_to_pixel
- Reference: create_buffer
- Reference: draw_arc
- Reference: draw_buffer
- Reference: draw_ellipse
- Reference: draw_image
- Reference: draw_line
- Reference: draw_pixel
- Reference: draw_rect
- Reference: draw_shape
- Reference: draw_text
- Reference: end
- Reference: enter_buffer
- Reference: exit_buffer
- Reference: get_buttons_pressed
- Reference: get_csv
- Reference: get_data_layer
- Reference: get_dialog_layer
- Reference: get_file_load_location
- Reference: get_file_save_location
- Reference: get_image
- Reference: get_input_axes_available
- Reference: get_input_axis
- Reference: get_is_closed
- Reference: get_is_finished
- Reference: get_joystick_id
- Reference: get_joysticks
- Reference: get_json
- Reference: get_keyboard
- Reference: get_keys_pressed
- Reference: get_max_x
- Reference: get_max_y
- Reference: get_millis_shown
- Reference: get_min_x
- Reference: get_min_y
- Reference: get_mouse
- Reference: get_name (Keyboard)
- Reference: get_name (Mouse)
- Reference: get_name (Trigger)
- Reference: get_native
- Reference: get_pointer_x
- Reference: get_pointer_y
- Reference: get_rumble_supported
- Reference: get_segments
- Reference: get_sound
- Reference: get_sound_layer
- Reference: get_start_x
- Reference: get_start_y
- Reference: get_state (Trigger)
- Reference: get_text
- Reference: get_trigger
- Reference: get_triggers_available
- Reference: on_button_press
- Reference: on_button_release
- Reference: on_key_press
- Reference: on_key_release
- Reference: on_quit
- Reference: on_state_change
- Reference: on_step
- Reference: parse_geojson
- Reference: play_in_loop
- Reference: play_once
- Reference: pop_map
- Reference: pop_style
- Reference: pop_transform
- Reference: print
- Reference: push_map
- Reference: push_style
- Reference: push_transform
- Reference: quit
- Reference: resize
- Reference: rotate
- Reference: save_image
- Reference: scale
- Reference: set_angle_mode
- Reference: set_arc_mode
- Reference: set_ellipse_mode
- Reference: set_fill
- Reference: set_fps
- Reference: set_image_mode
- Reference: set_map_pan
- Reference: set_map_placement
- Reference: set_map_zoom
- Reference: set_rect_mode
- Reference: set_stroke
- Reference: set_stroke_weight
- Reference: set_text_align
- Reference: set_text_font
- Reference: set_title
- Reference: show
- Reference: show_alert
- Reference: show_and_quit
- Reference: show_prompt
- Reference: start_geo_polygon
- Reference: start_rumble
- Reference: start_shape
- Reference: stop_playing
- Reference: stop_rumble
- Reference: to_shape
- Reference: translate
- Reference: write_csv
- Reference: write_json
- Reference: write_text
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- Why